Virtual reality

Software / App

computer-simulated environment simulating physical presence in real or imagined worlds

Mentioned in 18 videos

Videos Mentioning Virtual reality

Curing All Human Diseases & the Future of Health & Technology | Mark Zuckerberg & Dr. Priscilla Chan

Curing All Human Diseases & the Future of Health & Technology | Mark Zuckerberg & Dr. Priscilla Chan

Andrew Huberman

Discussed as a technology that can transform online experiences beyond social media, with advancements by Meta focusing on mixed reality and physical engagement.

Thomas Tull: From Batman Dark Knight Trilogy to AI and The Rolling Stones | Lex Fridman Podcast #259

Thomas Tull: From Batman Dark Knight Trilogy to AI and The Rolling Stones | Lex Fridman Podcast #259

Lex Fridman

Considered by Thomas Tull as the next great medium for storytelling and immersive experiences, especially when it becomes social and computationally powerful.

Work at a Startup Expo 2018

Work at a Startup Expo 2018

Y Combinator

Discussed as a technology that, at the time of the talk (2018), was not yet a "real trend" because users were not spending many hours a day using VR headsets.

Sam Altman - Startup Investor School Day 1

Sam Altman - Startup Investor School Day 1

Y Combinator

Used as a contrasting example to the iPhone, illustrating a trend that has not yet become a real platform with high daily usage.

LIVE EVENT Q&A: Dr. Andrew Huberman Question & Answer in Seattle, WA

LIVE EVENT Q&A: Dr. Andrew Huberman Question & Answer in Seattle, WA

Andrew Huberman

A technology being used in combination with other therapies for mental health treatment to enhance plasticity.

Dr. Andrew Huberman — A Neurobiologist on Sleep, Performance, and Anxiety | The Tim Ferriss Show

Dr. Andrew Huberman — A Neurobiologist on Sleep, Performance, and Anxiety | The Tim Ferriss Show

Tim Ferriss

Technology used by Andrew Huberman's lab to induce fear in humans by showing great white shark footage.

Mark Zuckerberg : How to Build the Future

Mark Zuckerberg : How to Build the Future

Y Combinator

Identified as a significant future computing platform that will enable more immersive experiences and creativity, alongside augmented reality.

Paola Arlotta: Brain Development from Stem Cell to Organoid | Lex Fridman Podcast #32

Paola Arlotta: Brain Development from Stem Cell to Organoid | Lex Fridman Podcast #32

Lex Fridman

Technology that can hijack sensory capacities and evoke emotional responses, demonstrating the brain's plasticity and ability to adapt to new stimuli.

David Chalmers: The Hard Problem of Consciousness | Lex Fridman Podcast #69

David Chalmers: The Hard Problem of Consciousness | Lex Fridman Podcast #69

Lex Fridman

A technology discussed for its potential to create immersive worlds and influence conscious experience, despite the brain remaining external.

David Lee at Startup School NY 2014

David Lee at Startup School NY 2014

Y Combinator

An area with significant opportunities for startup founders.

Open Learning Talks | Hip Hop, Technology, and Narrative

Open Learning Talks | Hip Hop, Technology, and Narrative

MIT Open Learning

A technology used in immersive experiences and educational tools, like those developed by Fox Harrell's lab.

Open Learning Talks | Mindfulness, Mental Wellness, and Learning

Open Learning Talks | Mindfulness, Mental Wellness, and Learning

MIT Open Learning

A technology discussed as a potential tool for training coping skills and managing anxiety in simulated environments.

The Psychology of The Devil

The Psychology of The Devil

Eternalised

Mentioned as a modern manifestation of the devil's influence, promising a utopia outside physical existence, which can lead to alienation and detachment.

Open Learning Talks | Augmented Reality and Collaboration in Learning

Open Learning Talks | Augmented Reality and Collaboration in Learning

MIT Open Learning

Bee AI: The Wearable Ambient Agent

Bee AI: The Wearable Ambient Agent

Latent Space

Implied in the discussion of future immersive technologies.

Day 1, Panel 3: A Cross-Industry Look at Education Needs | Bridging the Education/Workforce Gap

Day 1, Panel 3: A Cross-Industry Look at Education Needs | Bridging the Education/Workforce Gap

MIT Open Learning

Discussed as a potential, though more sophisticated and resource-intensive, tool for training simulations compared to the mobile interface used.

Open Learning Talks | Workforce Education: A New Roadmap

Open Learning Talks | Workforce Education: A New Roadmap

MIT Open Learning

A technology discussed as a potential game-changer for immersive learning experiences in workforce education.

How to Improve Memory & Focus Using Science Protocols | Dr. Charan Ranganath

How to Improve Memory & Focus Using Science Protocols | Dr. Charan Ranganath

Andrew Huberman

Used in research to create environments that trigger deja vu sensations by presenting spaces with identical layouts but different thematic 'skins.'