Sieve of Eratosthenes
Software / App
A classical algorithm for finding prime numbers, used by the speaker to generate the Easter egg code in Ex Machina.
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Videos Mentioning Sieve of Eratosthenes

Ex Machina's Scientific Advisor - Murray Shanahan
Y Combinator
A classical algorithm for finding prime numbers, used by the speaker to generate the Easter egg code in Ex Machina.

The Man Who Worked At Subway, Then Solved An "Impossible" Problem
Veritasium
An ancient algorithm for finding all prime numbers up to a specified integer by iteratively marking as composite the multiples of each prime.